We’ve just committed a fix that enables the Garbage Collector to tidy up DisplayObject3Ds and materials after references to them have been lost.
If you’re interested in the back story, there’s a full write up on my blog.
We’ve just committed a fix that enables the Garbage Collector to tidy up DisplayObject3Ds and materials after references to them have been lost.
If you’re interested in the back story, there’s a full write up on my blog.
Thanks to the hard work of Andy Zupko the popular features of the Effects branch are now available on Great White, that becomes our unique leading 2.0 branch.
Lots of changes on the way layers are now handled, for full info, examples and source code check out Great White, meet Effects.
Welcome to our new developers blog!
Here you will find developer news and announcements, significant SVN updates, tutorial links and useful content for the Papervision3D community.
Aiming to build a bridge between companies and designers and developers we will also post PV3D job offers.
You can submit related news, tutorials and job offers using the links on the side bar.
To submit finished work click here to go to the Papervision3D blog which will continue to showcase the best PV3D work.