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Welcome to our developers blog!
Here you will find developer news and announcements, significant SVN updates, tutorial links and useful content for the Papervision3D community.
Aiming to build a bridge between companies and designers and developers we will also post PV3D job offers.
You can submit related news, tutorials and job offers using the links on the side bar.
To submit finished work click here to go to the Papervision3D blog which will continue to showcase the best PV3D work.
August 19, 2008 at 2:46 pm |
Hi,
looks like someone’s filled wiki.papervision3d.org with spam! Couldn’t see any specific contact details on the wiki.
Steve
September 30, 2008 at 11:27 am |
Hello.
I’ve an issue for 3D rendering (not only with papervision).
For example if I draw 2 planes (let’s name them R1 and R2) in 3D space and the camera moves around.. R1 and R2 are close but not at the same coordinates.. So, let’s say the distance between R1 and camera object is greater than R2 and the camera. But after this is changed they overlap each other.. I mean the plane on top is not the plane which should be on top.. I hope I write it clearly and also I hope you all already know what I’m talking about..
Well my question is: will this problem have a solution soon or.. what should I do to don’t overlap graphics like that?
Thanks