HIDIHO! is a great blog with a very nice selection of graphic experiments with source code.
Author Nicolas Barradeau uses bitmap processing to create effects like noise, moire, seam carving or homographies. He’s also posted interesting polygon algorithms for triangulation and isosurfaces.
April 29, 2009 at 8:11 am |
thank you for highlighting my work
it is very gratifying.
May 4, 2009 at 9:12 pm |
Nice job,
Please take a look in my blog. I make a test with PV3D and car phsycs.
http://blog.ramonfritsch.com/t/teste-papervision3d/
sorry for my english.
thanks