To get the COLLADAMaya plugin to work on Maya 2009 for Mac, you need to install the latest COLLADAMaya NextGen (Beta)
This entry was posted on April 25, 2009 at 4:11 pm and is filed under COLLADA, Maya. You can follow any responses to this entry through the RSS 2.0 feed.
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2 Responses to “COLLADAMaya plugin for Maya 2009 Mac”
Interesting…
But actually you can export DAE anyways from Maya with Export DAE_FBX. Works fine with static objects and texture Maps. Haven“t tried any animation export though.
April 27, 2009 at 3:33 pm |
Interesting…
But actually you can export DAE anyways from Maya with Export DAE_FBX. Works fine with static objects and texture Maps. Haven“t tried any animation export though.
So i wonder where the difference is, if any…
November 18, 2009 at 3:18 am |
This plug-in crashes my Maya 2009, for some reason :-S