Benoit Beauséjour has developed a spring powered camera class that works beautifully and is very easy to use.
The class implements spring physics to attach a 3D camera to a moving target allowing for complex motion like 3rd person, first person and chase. Very useful for racing games and such when you want to create a “natural” camera movement.
January 25, 2009 at 3:03 pm |
[...] Spring Powered Camera « Papervision3D – Developers [...]
February 19, 2009 at 9:42 am |
Kinda missed this post, the camera look really good!