Mark Barcinski & Adrien Jeanjean from barcinski-jeanjean.com have released VectorVision, a very cool extension to draw crisp vector SVG graphics and vector fonts directly from PV3D, with minimum pixelation.
Check out their post for examples and more info. Thanks guys, that’s really useful!
May 28, 2008 at 1:29 am |
A couple of things to note about this extension (which is proving very useful to me!)
Its functionality is based on Mathieu Badimon’s FIVe3D. While Barcinski and Jeanjean have done a great job of porting the fonts functionality, do not expect the same level of control as can be found in FIVe3D’s DynamicText3D, for instance; VectorVision’s Word3D works quite differently; for instance, you can’t modify the text or directly change the font size.
Also, at time of writing, you need to compile against the Effects branch, not Great White, to use VectorVision.
May 29, 2008 at 7:31 pm |
hi.. i’m new in flash 3d and as3.. and i just want to ask something about pv3d.. is pv3d support for runtime subdivision ? what i mean by runtime is that i just have a 8 x 8 vertices for base collada model imported to pv3d and in as3 scripting i just add some subdivision function so if someone open that flash movie, they got smooth ball instead of 8 x 8 vert ball, but in my server the collada model is still a low poly ball. The subdivision happen when the movie loaded, not subdivision from a modelling program. thx…
June 1, 2008 at 12:16 am |
The version I have works with Great White; I assume I have the latest. As Joshua mentioned, there are some differences in using the two libraries, but I’ve found there are also differences in rendering speed and filesize. PV3D seems to be faster, but FIVe3D SWFs are significantly smaller. I’ve got some more details and an example of both running in this article: link.